If you’ve come here to look for a guide on gathering and crafting classes: I’m currently working on a massive revamp of the page that will include a lot more details. In the meantime, I can wholeheartedly endorse this guide that does a kick-ass job at explaining gathering and crafting classes. It also includes a pretty great leveling guide (full review available here).
At launch, there will be three gathering classes. These are called Disciples of the Land, or DoL for short, and include mining, botany, and fishing. For crafting professions, they are called Disciples of the Hand, or DoH for short, and these are carpentry, alchemy, culinary, blacksmithing, armorsmithing, leatherworking, goldsmithing, and weaving.
I’ll start the guide by going over DoLs, but before I do I want you to know that leveling professions in Final Fantasy XIV is almost like leveling another classes. It takes a while and has it’s own dynamic game play, and more importantly, you will require more than one DoL to max out your DoH, and you will acquire more than one DoH to manage all your gear at max level. So I highly recommend planning with friends or guild mates on who will level what DoL and DoH, rather than trying to level them all yourself.
Okay, so the DoLs, mining, botany and fishing can be unlocked just like any other class. Once you’ve completed your initial classes level 10, guilds quest, you have the ability to join the DoL guilds. The mining guild is located in Ul’dah, the botanist guild is located in Gridania and the fishing guild is located in Limsa Lominsa.
You will be given the base weapon to get you started, and that should be enough to gather the first few levels, but if you don’t fancy running around in your underwear with a pick axe or a fishing pole, you can buy some basic gathering gear off the vendors around the starter cities.
Gear for these two disciple classes has some interesting stats you haven’t seen on your normal class gear. The stats the DoL utilizes are gathering, perception, and GP. Gathering increases your chance to successfully gather materials; perception increases your chance to gather high-quality materials, and GP is like your manibar or action points while you are a Disciple of the Land. Note that you won’t really be able to equip GP gear until around level 20.